





heres a few images of a quick model which i'm going to use to test particles and physics with in the unreal engine i will fill it with a few assets and see what i can get the unreal engine to do, in the way of physics boxes (i will put loads of vines on the floor) and particles i.e. from the broken pipes
3 comments:
Looks sweet mate! But I think you need to allow room for the player to get through to the room via the door so don't make the vines an obstruction.
Good concept though.
i was thinking of sumate like resident evil wear you would have to find something to kill the routes or something
hmm. i know wot u mean. well, i guess you can suggest this on monday if you're comin in and we can discuss this as a group.
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