If it's not right for some reason or there's a better way to show it off then tell me how.
Not sure how to make it "flicker" adam so im guessing u shud be able to do this in unreal editor?
No emissive map

No 1. Emissive map

No 2. Emissive map (blur/offset outwards adjusted in Max)

Which is better No 1. or No 2?
2 comments:
yeah thats right but keep both iterations we could use them to form a sort of flicker like the radio doesnt have much power or is tuning into some other channel looks good though
ok, so basically just keep emissive map cos all ive done is just applied it to material under self-illumination. You shud have the map i sent to u earlier.
cheers anyways.
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