Thursday, 20 March 2008

Modelling + texturing complete


This is the wire housing asset, it repeats properly and comes with normal and specular maps, all of my assets are complete now, if theres any more assets we need modelling/texturing i have time to do them.

2 comments:

Joel said...

Thats really cool Nick, but the texture (even though there is rust present) is too clean. Remember what would 1000 years in a dank environment do to the materials?

Slaney said...

I agree with the too clean statement, but that is certainly a nice old basis, looks really good, and you say it repeats properly? Excellent. If you want to model more stuff, then just look at the asset list, and the art style, and think about what other objects might be lying around. nice work though!