
screen from max un-rendered

screen shot from unreal as it will look in the engine

second screen shot from unreal
polys- 268
tris- 554
texture- 512 x 512
diffuse normal and specular

render from max with a few of my assets(bullet casings, guns and crates.

scrn from unreal of my crates i still need to dirty up the taerpaulin though.
1 comment:
Cool texturing on the gun mate and all within a good poly limit. Very nice.
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