Saturday, 8 March 2008


screen from max un-rendered

screen shot from unreal as it will look in the engine


second screen shot from unreal

polys- 268
tris- 554
texture- 512 x 512
diffuse normal and specular


render from max with a few of my assets(bullet casings, guns and crates.

scrn from unreal of my crates i still need to dirty up the taerpaulin though.

1 comment:

Anonymous said...

Cool texturing on the gun mate and all within a good poly limit. Very nice.