Wednesday, 30 January 2008

Root Attempts

This was the first time I had tried to model the roots and I was trying not to use many poly's.
The distribution was OK but the models themselves looked wrong. There was no weight to them and they had no defining form.





















This was attempt number 2 and I think that this one has good all round weight to it. Along with some loose flooring as it breaks through.




















Here is the last attempt which I wanted to see how poly costly it would be to insert decayed bits of root into the mesh.






















In the silhouette I was trying to give the impression of an uneven surface for bulges and and knotts in the root that could be defined using a normal map.



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